The goal for Adidas
Carry was to create the
illusion of
Kevin Garnett effortlessly bearing a throng of people upon his back.
The shoot was broken into two parts. In the first, Garnett was filmed
walking around downtown Los Angeles wearing a rig which allowed us to
determine his motion relative to the camera. I worked with CG artist
James
LeBloch to create a pipeline in which we tracked and inverted this
motion using Boujou and Maya, and then exported movements to a motion
control camera operated by George Hladky of
GoMoCo. For the
second round of shooting, we filmed stationary
rigs with extras and stunt people hanging from them. James and I also
created a process by which we could preview the results of this stage
shoot composited over the original footage using clips supplied to us
by the on-set video assist. The real finesse came from Flame artists
animating the foreground plates to match the subtleties of
Garnett’s
motion.
Above are some stills showing the original photography of Kevin
Garnett, followed by the
corresponding element from the stage shoot, followed by the final
result.
These are some QuickTimes showing me wearing the rig, with an otherwise
stationary box composited over top to test the process.